Friday, 23 November 2012

Here is my blog to show my a 3D rig of my car (not actually my car but y'know)

Note: make sure that the different parts of the car need to be assigned to their own groups doors, individual wheels, windows, wing mirrors etc. whatever you want to animate put it in its own group!!!

First up wheels I need to add a controller to my wheels that will control the rotation of the wheel through the animation

so first I make an arrow using the EP curve tool, once the arrow was created i made a copy of it and parented one arrow to the other. once the arrows are parented they become one movable object

next up i added a deformer to the arrows to make them curl around each other indicating the direction of the wheel rotation, now that my controller is set up and ready to go i need to connect the controller so that the roatation of the controller influences the rotation of the wheel.

To do this I use and orient constraint and check the y and z axis this means that it can only rotate on the x axis (the wheel is constrained to the controller)

as a result here is the desired effect now to do this for all four wheels :)


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