Thursday, 13 December 2012

legs

so first off again use the joint tool to create a leg and duplicate it (keeping to naming conventions left lef right leg etc.


once that's done create a foot controller and name it and duplicate it and name the duplicated controller depending on which leg your going to use it for.

create ik handles on each leg from the top of the leg to the ankle and then parent the controller to the ik handle.

again going back to the attributes we need to create a toe bend and a heel roll this is the same process as what we went through for the finger curl

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