Thursday, 13 December 2012

spine

for rigging the spine you need to create a rough spine type shape consisting of 3-4 bones  and 3 controllers to control the top, middle and bottom of the spine

once thats done move the pivot points of the controllers to where the joints are and then orient constrain them to that joint

once the controllers are constrained parent the top controller to the middle and both of those controllers to the bottom so that they each have there own individual influence

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